The Witcher 3 – Another day another problem

After the much anticipated release of The Witcher 3 on Xbox One the game has somewhat been plagued with bugs.

Loading Bug – Initial Relase

FIXED

When changing profiles and attempting to play The Witcher 3, the game doesn’t progress past the loading screen and just hangs there.

If effected by this, shut your xbox down and unplug the power for a minute. Plug back in and start the game. This will perform a hard reset and clear the bug.

Save Game Corruption Bug – Initial Release

FIXED

When hit with this bug you are unable to save your progress. Which is really frustrating if you haven’t saved for a while. Especially on a game as large as this.

If effected by this, shut your xbox down and unplug the power for a minute. Plug back in and start the game. This will perform a hard reset and clear the bug.

#Note: Be sure to save often

Loading – Xbox Live Bug – 4th June 2015

FIXED

Xbox live status:

Are you unable to launch or install The Witcher 3: Wild Hunt? We’re working to address this ASAP! Thanks for staying patient. We’ll fill you in as soon as we know more.

Pretty sure this bug only effect online purchases of the game through Xbox Live. If you have a hard copy you should* be fine.

As time ticks by more and more people are getting irate (reddit). Suggesting giving up and getting a refund on their digital copy, run down the road and getting a physical copy.

A list of other known issues

Update 1.0.3

The Witcher 3 Xbox One update that rolled out last week and it brings a ton of fixes to the Xbox version of the game.  Here is a full rundown of the Xbox One’s Witcher 3 update and its list of fixes:

  • Corrects a bug where the player was able to shoot bolts at friendly NPCs.
  • Corrects an issue related to Stamina regeneration while sprinting.
  • Corrects a bug that could cause spontaneous combustion of gas clouds.
  • Reduces spawn times for certain groups of NPCs.
  • Blood particles will now correctly appear on water surfaces after foes are killed.
  • Corrects a visual effect in the Wandering in the Dark quest.
  • Improves foliage behavior in scenes.
  • Reduces foliage shadow popping.
  • Introduces a series of improvements in water rendering.
  • “Melltith” sword is visible again.
  • Fixes some minor graphics bugs in gwent.
  • Corrects some missing translations in localized versions.
  • Improves performance, especially in cutscenes and during gameplay.
  • Caps the framerate at 30 fps.
  • Fixes an issue that caused the autosave function to break during longer game sessions.
  • Introduces a number of minor improvements in SFX.
  • Fixes an issue that could have caused an infinite loading screen in certain circumstances in the Wandering in the Dark quest.
  • Corrects an issue in the dialogue system that might have caused rare instances of dialogue looping in certain scenes.
  • Improves stability in gameplay and the UI, especially during games of gwent.
  • Upgrading items included in gear sets no longer destroys rune sockets on said items.
  • Fixes an occasional bug in the Journal in the Fake Papers quest.
  • Enlarges the loot pop-up window in the UI.
  • Button callouts are now correctly displayed in the Main and Pause menus in the Japanese version.

New Witcher 3 Update on the Way

The developer also says that it plans to release a fix for an XP bug that has caused some users to lose out on their rightful experience points.

 

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